Spearhead LRP aims to run well written, high quality LRP adventures within a high fantasy campaign that evolves with player action.

We use a classless, points based system that allows your characters to develop exactly how you want them. There are four realms of power, with over 50 talents to choose from. Specialise, or generalise – the choice is yours.

The Murk campaign is set around the human nations of the Terran Ocean. Driven by player choice and action, the campaign story will tell of the challenges faced by the nations as they make difficult decisions of faith, ambition, survival and cultural differences.

 

  This page details the rules by which the events are run and fleshes out the campaign setting and game world.

If you are new to live roleplay then some elements of the rules may be confusing. Whether you are new or experienced, if you have a query then feel free to contact us through this link:

FAQ

The Forums also have a section for rule or system queries and clarifications. Rule amendments are also posted on the forum.

 
     

 

 
 

Rulebook
The rulebook details the game mechanics. Included are rules for character generation and progression. A new system still in development, amendments and changes are likely. Download the latest version here - Rulebook

 
   
 
 

Campaign Guide
The Campaign guide describes and details the nations that live within the Terran Ocean.  Download here - Campaign Guide

 
   
 
  Nation Concepts
To support the Campaign Guide, a gallery of example costumes and concepts for each of the campaign nations can be found via this link - Nation Gallery

 

 
     
home    |    about    |    events   |    system
copyright (c) 2007 SpearHead LRP. all rights reserved.